package core;

/**
 * @author onbekend
 * @version 1.1
 * @since 2011-04-11
 */
public class TimeStats {

	private int score, money, level, tower, baseHealth, damage, kills;

	/**
	 * 
	 * @param level het level
	 * @param score de score
	 * @param money het geld
	 * @param tower de toren
	 * @param baseHealth de hitpoints van de basis
	 * @param damage de schade die de basis is opgelopen
	 * @param kills het aantal tegenstanders die zijn uitgeschakeld
	 */
	/* /// Constructor //////////////////////////////////////// */
	public TimeStats(int level, int score, int money, int tower, int baseHealth, int damage, int kills) {
		this.score = score;
		this.money = money;
		this.tower = tower;
		this.baseHealth = baseHealth;
		this.damage = damage;
		this.kills = kills;
		this.level = level;
	}

	/* /// getScore //////////////////////////////////////// */
	public int getScore() {
		return score;
	}

	/* /// getMoney //////////////////////////////////////// */
	public int getMoney() {
		return money;
	}

	/* /// getLevel //////////////////////////////////////// */
	public int getLevel() {
		return level;
	}

	/* /// getTower //////////////////////////////////////// */
	public int getTower() {
		return tower;
	}

	/* /// getBaseHealth //////////////////////////////////////// */
	public int getBaseHealth() {
		return baseHealth;
	}

	/* /// getDamage //////////////////////////////////////// */
	public int getDamage() {
		return damage;
	}

	/* /// getKills //////////////////////////////////////// */
	public int getKills() {
		return kills;
	}
}
